Questamundo (my homebrew system)
TWERPS (The World’s Easiest RPG) and
D&D Basic (Red Box)
Hey, it’s not the kind of stuff that works in everyone’s campaign, but it certainly works in mine.
Episode: Pilot/Adventure Time
Sweater
Any character wearing a sweater is immune to effects of normal cold. They still take full damage from magical cold.
Snow Golem
Snow Golems are sometimes created by wizards inhabiting high mountains or Polar Regions to be used as guardians to their lairs. If their creator passes away or forgets about them, the golem will eventually become autonomous, at which point their alignment and temperament will become randomly determined.
Snow Golems can only be harmed by magical weapons. They are also completely immune to cold based attacks, though they can be temporarily blinded by a well-thrown snowball. They take double damage from heat/fire based attacks.
D&D Basic
Armour Class: 7
Hit Dice: 50
Attacks: 2
Damage: 2d10
Number Appearing: 1
Save as: Fighter 5
Alignment: Neutral
Questamundo
Rank: 5-10
Body: 15
Mind: 2
Spirit: N (equal to rank if autonomous)
BP: 40
Alignment: Neutral
Damage: +6
Armour: -6
TWERPS:
STR: 15
-Strong. Immune to cold based attacks.
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