Nothing turns me off a Gamebook faster than after the general introduction and how-to-play sections, without so much as description of where you are or what you are doing it, says "Go to 432."
1! WHAT THE HELL IS WRONG WITH STARTING AT 1?!
The glasses emit a powerful light when active, allowing those around the user to see as if they were holding a powerful lantern. The light also attracts wandering monsters at twice the normal rate.
Jeesh, not yet another, “I’m not trying to ignore this blog, but” post. Nevertheless, with everyone at work on vacation I’ve been soaking up as much overtime as I can to help pay for some of the bills we ran up when I was sick.
In what little free time I have to write, I’ve been working on an adventure called “The Dark Door into Darkness”. I’ve set it up so that dungeon is randomly generated, with random encounters mixed with an overall plot, which means it can be played solo or in a group. I’ve written it rules free so it will be suitable for any system, but if I can stand to look at it after I’m done, I will include RollCore and Labyrinth Lord conversions as well. I finished the monster section last night, so here is a bit if a preview:
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