Showing posts with label Solo. Show all posts
Showing posts with label Solo. Show all posts

Wednesday, December 28, 2011

The Rules of Play

In honor of my first ever Red Box D&D character, Darkberry, I was trying for a Hobbit thief. Did you know that Tunnels and Trolls 5th Ed doesn’t have a Thief class? It does have a ‘Rogue’ and while supposedly modeled on the Grey Mouser; is in fact in a weird mix of Warrior and Wizard without the benefits of either and no real bonuses on its own.

Still, I put ‘Rogue’ down on the Character sheet so Rogue it is. Unfortunately, reading up in the rules, I learned that since I had rolled a 6 for his STR he won’t be able to cast spells yet (need at least a STR 10 to cast). Then I rolled on the Height/Weight tables and came up with 2’6” and 100lbs; chubby little midget! I have a certain fondness for young Master Kheebler Darkberry, but methinks he won’t be around long.
While I am committed to the idea of playing the game straight there are a few things I will have to GMinize. Figuring out the vagaries of Magic can wait until Kheebler gets up to 10 STR or I roll up a Wizard (whichever comes first), but what I really need are some Rules and a Setting.

The Rules of Play
-Play by the Rules. All of them.
-Random is good! Obey the dice.
-Character death is character death. However, this is a continuous story so if a character dies in the dungeon, there is a chance that any loot they collected will be there if the next character can find the body. I’m going to say that, provided the character did not die in a manner that destroys the body and all equipment (the gullet of a dragon, fall into a lava pit, for example), there is a 2 in 6 chance that they body is still there (and not dragged away and eaten or rotted away or become undead etc).
-I’m sure I’ll be adding more. My next Excel projects are to create a random Treasure Generator and a Wandering Monster generator. May even try for a map at some point.