I'm working on something which is eating into my time to post anything really interesting here. To force myself to post more often, I'm going dribble out a few pieces of my current homebrew brainstorm:
Rollcore (RC) uses one, regular six sided dice for all rolls. For Easy tasks the dice must roll 1, 2 or 3 to succeed. For Moderate tasks, the dice must roll 4 or 5 and for Hard tasks the dice must roll a 6. Each of these categories is referred to as the Difficulty Level. There is also a Difficulty Level known as Impossible (roll 7+).
Note that for an Easy task is not roll 3 or better, rolling a 4 or more means that the roll has failed; for a Moderate Task, rolling a 1-3 or a 6 means the roll has failed; and for a Hard any roll 5 and below.
That is pretty much is for mechanics. The rolls can be altered with Traits or BS points, which will be discussed at a later time.
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