Tuesday, July 3, 2012

Adventure Time! Icelops

Icelops are giants who inhabit frozen and high mountainous regions. They often adorn themselves with elaborate camouflage that imitates plants and even animals and gives them an 80% ability to hide in snowy environments.

A cold climate relative of regular Cyclops, Icelops look fearsome but often have a more child-like demeanour than their cousins and can be easily distracted by sweets, toys or boisterous play. With the lack of depth perception penalizes them with -2 to all attack rolls. Blinding them reduces the roll by -5. They rarely use weaponry but can hurl rocks and snowballs up to 200’ and 3d6 damage.  

Icelops
Labyrinth Lord
No. Enc.: 1
Alignment: Chaotic
Movement: 90’ (30’)
Armor Class: 5
Hit Dice: 13
Attacks: 1
Damage: 3d10
Save: F14
Morale: 9

Questamundo
Rank: 6-11
Body: 17
Mind: 2
Spirit:  5
BP: 50
Alignment: Neutral
Damage: +7,    Thrown Snow-boulder +10
Armour: -7
Special Abilities: Hide in snowy/mountainous environments. Q+10 to Spot.

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